On the Map tab, in the Navigate group, click Bookmarks and choose the BrooksideĢ. Spend a few minutes familiarizing yourself with the scene content and the 2D and 3D layers organizedġ. Įxtrude the building footprints to represent height Browse to or search for Create_New_Content.mpkx to import this local scene. On the Insert tab, in the Project group, click Import Map. Name the project 3D-Editing and choose a suitable location.Ĥ. On the Quick Access toolbar, click Save or press Ctrl+S to save your project.ģ.
#MULTIPATCH CITY DOWNLOADS PRO#
Note: If you don't have ArcGIS Pro or an ArcGIS account, you can sign up for an ArcGIS freeĢ. Start ArcGIS Pro and under New, click Local Scene. The study area is centered around Redlands, California.įirst, you need to create a project using the Blank project template.ġ. Locate the downloaded file on your computer and extract it to a location you can easily find,
#MULTIPATCH CITY DOWNLOADS DOWNLOAD#
Download the Create-New-Content.zip compressed folder.Ģ. In this lesson, you will learn to do the following:ġ. After converting building footprints to multipatch features, you will apply textures to theīuildings to make them as realistic as possible. As part of the workflow, you will extrude, edit, and symbolize the buildingįootprints. These aspects are alwaysĬhanging, so you must be able to modify them in a 3D scene environment.Īs an urban planner, you have been tasked with creating multipatch features and performing textureĮditing for an urban area. Working in 3D requires new, accurate x, y, and z content, as wellĪs modifying that content, especially when working with real-life scenarios. It also involves precision,Īnalysis, visual perspectives, and so on. Working in 3D environments involves more than making features look realistic.
Using 3D thematic symbology to display features in a scene Ĭreating multipatch features and texture editing The information contained in this document is subject to change without notice. All requests should be sent to Attention: Contracts and Legal Services Manager, Esri, 380 New York Street, Redlands, CA 92373-8100 USA. No part of this work may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying and recording, or by any information storage or retrieval system, except as expressly permitted in writing by Esri. This work is protected under United States copyright law and other international copyright treaties and conventions. The information contained in this document is the exclusive property of Esri. Create Multipatch Features and Texture Editingģ80 New York Street Redlands, California 92373 8100 USA